camera
f
1.00
rays
X–Z plane
plane:
virtual (in front)
real (behind, inverted)
objects
×2 copy
remove
+ point
+ segment
+ cube
+ sphere
+ plate
+ ground
selected object
X
0
Z
5
Y
0
size
1
presets
one point
one cube
vanishing point
reset view
drag an object to move it · drag empty space to orbit · shift-drag pans · wheel zooms ·
X
right,
Y
down,
Z
optical axis
Image plane
— what the camera records